September 18, 2008
iu memories interface
How about an adaptation of Google Maps (not the satellite view) where prime locations are represented with icons? Because this is a map of memories and not locations, the icon size represents the number of memories at a given location. The larger the icon, the more the memories. On the surface, users will instantly be able to discern which locations are the most memorable. If some memories become buried due to the surrounding icons, perhaps it would be best to make all icons a standard size on the X and Y axis and represent memory amount on the Z axis. Here, users can choose to view the map from a birds-eye-view where all locations are equal. Alternatively, users can switch to an angled perspective to discover which locations contain the most memories.
To hear/read/view a memory, users first click on an icon. Then the icon fills the screen and becomes an outline (possibly an interior layout) filled with nodes, which are location specific. Each node contains a memory. Only the most recently created memories are displayed as nodes so there is always fresh content. The user can visit past memories by grabbing and sliding a bead along a timeline (bottom of the screen) that cycles through memories based on the date they were posted (default setting). Alternatively, the timeline's functionality can be switched to display memories chronologically. Moreover, nodes can be sorted by popularity as well.
Nodes themselves are not uniform in style. Proprietary emoticons are available to compliment any memory.
Copyright Nicholas Matthews, 2008
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